I finally made my first game — The Last Voyage of the SS Aurelia

Hey everyone,

I’m the founder of Run-Gen, and I want to share something personal — I just shipped my first game ever.

The Last Voyage of the SS Aurelia

Atlantic Ocean, 1936. A shipping magnate is found dead in his locked first-class cabin. Five suspects. No way off the ship.

This isn’t about finding the killer — you can figure that out pretty quickly. The real game is making them talk. Breaking them down. Watching them crack.

Every suspect is powered by live AI. No pre-written dialogue, no dialogue options. You ask real questions, they respond in character — deflecting, lying, contradicting themselves — until you find the gaps and apply pressure.

Built it in under 30 days. Launching April 30 on Steam. $14.99.

Available in English, Chinese, and Japanese.

:clapper_board: Trailer:

:video_game: Steam:

Would love to hear what you think — especially about the AI-driven NPC concept.

— Rungen Studio